Designing Solutions Through Programming

Tuesday 4 October 2022 - Block 2
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Daily Note

Hello

  1. We have leared about HTML, CSS and bootstrap
  2. We have learned to code using visual studio code, and we have learned to ask for help
  3. We are now going to setup a database file and we are going to learn about databases.
    1. We will learn about databases
    2. Please create a new file named database_inc.php 
    3. Please copy this file into the file you just created. Don't forget to save! 
    4. Please edit the file as instructed. You will  need the email I sent to you at the start of the year
       
    5. Please create a new file named store_setup.php
    6. Please copy this file into the file you just created. Don't forget to save! 
    7. Please access this file from a web browser
      1. Please raise your hand so I can see your screen.
         
      2. These videos will help you remember: 
        1. This video will help you understand phpMyAdmin
        2. This video will help you understand databases and PHP
        3. This video will help you understand CONNECTING to a database
           
  4. We are going to create the following files:
    1. store_register.php
    2. store_register_process.php
       
  5. ...and then test the files by creating some users. 

 

 

 

A little less comfortable

Content

Programs must solve the problem they were create to solve. We can worry about how effieciently or elegantly they solve the problem later on; not right now. The content of a program entails input, processing and output. All three of these elements must be clearly observable. A key question you will be asked (and you should ask yourself) is: to what extent does your code implement the features required by the specification?  

Process

Within the process, we are looking at six guiding questions: 

  • To what extent is your code written well (i.e. clearly, efficiently, elegantly, and/or logically)?
  • To what extent is your code eliminating repetition?
  • To what extent is your code using functions appropriately?
  • To what extent is your code readable?
  • To what extent is your code commented?
  • To what extent are your variables well named?

Product

As opposed to content, this section we focus on how well you solved the problem. A key question here is to what extent is your code free of bugs?

 

A little more comfortable

Content

Programs must solve the problem they were create to solve. You should ask yourself "Am I solving this elegantly?". The content of a program entails input, processing and output. All three of these elements must be clearly observable, and we must see evidence of sanitizing input and raising exceptions.  A key question you will be asked (and you should ask yourself) is: to what extent does your code implement the features required by the specification?  

Process

Within the process, we are looking at six guiding questions: 

  • To what extent is your code written well (i.e. clearly, efficiently, elegantly, and/or logically)?
  • To what extent is your code eliminating repetition?
  • To what extent is your code using functions appropriately?
  • To what extent is your code readable?
  • To what extent is your code commented?
  • To what extent are your variables well named?

For those more comfortable programming, we expect succinct, secure and effecient problem solving. 

Product

As opposed to content, this section we focus on how well you solved the problem. A key question here is to what extent is your code free of bugs? The real difference here is the complexity of the problem you have chosen to solve and how well you solved it. 

Our Big idea

The big idea for today is Programming.

The essential questions for this topic are:

How do we plan, write, execute, and test instructions a computer can understand and process?

It takes time to explore and really understand a big idea. If you want to
learn more about programming (which is connected to today's daily note), please click here .

We are learning this because as a designers must understand scientific and technical innovation. Designers use systems, models, methods, and processes to solve problems.



Reminders & routines:

IF (this_block == first_block_day) {
     read_daily_bulletin;
}

IF (today == Friday) {
     careers_in_computing()
}

As I am taking attendance:

  1. For students who are physically at ASW: Please check now: am I connected to the American School of Warsaw wireless network
  2. Please check now: is visual studio code working from my programming folder?

To remember: 

  1. All the files you need for this course can be found at this link. Please pay attention to the time the file was last updated. 
  2. You can access a web-based view of your database by clicking this link.
  3. Please be aware of course videos to help you understand our content.